Syracuse iSchool at ALA’s Annual Conference – Las Vegas

Please join Syracuse University’s School of Information Studies (iSchool) at this yeara��sA�ALA Annual ConferenceA�in Las Vegas!

The iSchool at Syracuse is thrilled to announce the continuation of ourA�25% Library Employee Tuition AwardA�- an award aimed at assisting those working in a library setting to receive the professional ALA accredited LIS or LIS – School Media masters degree or graduate Certificate of AdvancedA�Study in Data Science needed pursue their passion in librarianship.A�A�Visit us atA�ALA ExhibitA�Booth #193A�for more details and to meet current LIS students!

We will also be honoring A�Sari Feldman, executive director of theA�Cuyahoga County Public Library, and former iSchool adjunct professor, on her ALA presidential win. Stop by our booth on Saturday between 3:00 and 4:00 PM to congratulate Sari and have a slice of cake with her.

Exhibit hours at ALA are:

Friday, June 27, 5:30 PM – 7:00 PM;A�Saturday, June 28, A�9:00A�AMA�a�� 5:00A�PM;A�Sunday, June 29, A�9:00A�AMA�a�� 5:00A�PM andA�Monday, June 30, A�9:00A�AMA�a�� 2:00A�PM.

We would also like to inviteA�ALA Annual Conference attendees to join iSchool faculty memberA�Scott NicholsonA�at several different events during the conference:

Pre-conference (ticketed event) -A�Friday, June 27, 9:00 AM a�� 12:00 PM:A�Using Meaningful Gamification to Motivate Library Users: A Hands-on Workshop

Meaningful Gamification is the use of game design elements to help someone find meaning in a real-world setting. A�It is focused on using concepts like play, reflection, and engagement instead of rewardsA�to engage users. A�In this workshop, Dr. Scott Nicholson, director of the Because Play Matters game lab at the iSchool, will lead attendees through the process of developing libraryA�campaigns around reward-based gamification and meaningful gamification for a program, service, or other need. A�Attendees should come prepared with some aspect of a library that they would like toA�motivate patrons to engage with through game elements. A�Registration information can be found atA�

ALAA�Play – Friday, June 27, 7:30 PM – 10:00 PM, Caeser’s Palace – Florentine

ALA Play is a free, open evening of gaming, graphic novels and cosplay A� ALA Play combines gaming, comics, and cosplay for an evening of fun while exploring new, social game offerings and collectionA�development / programming ideas, while meeting and sharing ideas with librarians from across the country. It is sponsored by the Games and Gaming Round Table and the Graphic Novels MembersA�Interest Group. Nicholson will be doing Face Painting and teaching his new game, Going, Going, GONE!

Presentation – Saturday, 3:00 PM -4:00 PM, Convention Center, S222A�:A�Come Make a Game: Library Game JamsA�

Ever wanted to make a game? A�You have many users who feel the same way A�Help turn gamers into creators!

Game Jams are intense game-creation experiences where participants create a game in a short period of game. Tabletop Game Jams require little more than poster board, index cards, and markers, andA�Digital Game Jams can be done with free game creation software. Libraries can use Game Jams to bring together a group of patrons to address a local need through the power of play. A�At this session,A�Nicholson and members of the Games and Gaming Round Table will facilitate a Game Jam,A�where you will be making a game! A�Once you have participated in a game jam, you will have the knowledge and experience to bring this low-cost, high-impact and flexible gaming program back to yourA�library!

We hope to see you in Las Vegas!

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